November 2013
Intermediate to advanced
464 pages
14h 6m
English
In this index, the page numbers for Chapter 10 begin with “10:” and pages are numbered sequentially for that chapter.
1.33 aspect ratio, 259–260, 262–263
1.85 aspect ratio (widescreen), 259, 261–262
2D
casting into 3D space. see Projections
paint program for creating texture maps, 10:25–10:26
procedural textures, 10:51
3:2 pulldown, 222
3D
building 3D models, 422
casting 2D into 3D space. see Projections
paint program for creating texture maps, 10:25
pass management software, 399
procedural textures (solid textures), 10:51
sculpting tools, 422
surfaces. see Texture maps
texture map resolution and, 10:49 ...
Read now
Unlock full access