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Digital Lighting & Rendering, Second Edition
book

Digital Lighting & Rendering, Second Edition

by Jeremy Birn
April 2006
Intermediate to advanced content levelIntermediate to advanced
432 pages
11h 1m
English
New Riders

Overview

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

  • Master Hollywood lighting techniques to produce professional results in any 3D application

  • Convincingly composite 3D models into real-world environments

  • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images

  • Design realistic materials and paint detailed texture maps

  • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings

  • Render in multiple passes for greater efficiency and creative control

  • Understand production pipelines at visual effects and animation studios

  • Develop your lighting reel to get a job in the industry

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    Publisher Resources

    ISBN: 0321316312Purchase book