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Digital Lighting & Rendering, Second Edition
book

Digital Lighting & Rendering, Second Edition

by Jeremy Birn
April 2006
Intermediate to advanced
432 pages
11h 1m
English
New Riders

Overview

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

  • Master Hollywood lighting techniques to produce professional results in any 3D application

  • Convincingly composite 3D models into real-world environments

  • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images

  • Design realistic materials and paint detailed texture maps

  • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings

  • Render in multiple passes for greater efficiency and creative control

  • Understand production pipelines at visual effects and animation studios

  • Develop your lighting reel to get a job in the industry

  • Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
    and much more.

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    Publisher Resources

    ISBN: 0321316312Purchase book