Tables

Part 1 — Introduction 1
3 Linear-light and perceptual uniformity

3.1 Typical contrast ratios 30

4 Quantization

4.1 Decibel examples 39

5 Contrast, brightness, contrast, and brightness

5.1 Effect of adjusting CONTRAST and BRIGHTNESS 57

8 Raster scanning

8.1 Refresh rate 84

8.2 Scanning in computing 92

8.3 Video systems are classified 94

11 Picture rendering

11.1 End-to-end power functions 119

13 Introduction to component SD

13.1 Gratuitous differences 132

15 Introduction to HD

15.1 ATSC A/53 Table 3 143

15.2 HD scanning parameters 145

16 Introduction to video compression

16.1 Approximate compression ratios 149

16.2 Approximate compression ratios of M-JPEG 150

17 Streams and files

17.1 Files and streams 163

18 Metadata ...

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