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Direct3D Rendering Cookbook
book

Direct3D Rendering Cookbook

by Justin Stenning
January 2014
Intermediate to advanced
430 pages
9h 51m
English
Packt Publishing
Content preview from Direct3D Rendering Cookbook

Loading and compiling resources asynchronously

Within Windows Store apps, it is desirable to keep your application as responsive as possible at all times. Instead of showing a static splash screen for the duration of compiling shaders and loading resources, in this recipe we will initialize our renderers and resources using the async/await keywords.

Getting ready

For this recipe, we will continue from where we left off in the previous recipe Rendering to an XAML SwapChainPanel.

How to do it…

We will first make changes to the SwapChainPanel C# class file and then update the CreateDeviceDependentResources implementation to support asynchronous resource creation. Lastly, we will take a look at some of the additional changes necessary within the code ...

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Publisher Resources

ISBN: 9781849697101