6.4. Conclusion
Traditionally, the real and computer-generated worlds have been fundamentally separate spaces, each subject to their own laws of physics and aesthetics. The development of global illumination rendering techniques enabled light in computer-generated worlds to obey the same laws of physics as light in the real world, making it possible to render strikingly realistic images. Using the principles of global illumination, image-based lighting makes it possible for the real and computer-generated worlds to interact through lighting: real-world light can be captured and used to illuminate computer-generated objects, and light within the computer can be used to illuminate people and objects in the real world. This chapter has shown basic ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access