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Erlang programmation
book

Erlang programmation

by Mickaël Rémond
August 2012
Intermediate to advanced
362 pages
10h 38m
French
Eyrolles
Content preview from Erlang programmation

13

Erlang et le jeu vidéo

De par les possibilités qu’il offre en termes de concurrence, mais également grâce à ses fonctionnalités réseau naturelles, Erlang est bien adapté au développement d’applications de jeu vidéo.

Ce chapitre présente deux cas pratiques de développement de jeu. Dans la première partie, nous présenterons la création d’un automate de type « jeu de la vie » tel qu’il peut être conçu sur la base d’une approche concurrente du développement. Dans la seconde, nous poserons les bases de l’architecture d’un jeu vidéo multi-joueur. Dans les deux cas, il s’agit de présenter des pistes et d’offrir des bases d’expérimentation au lecteur.

Jeu de la vie

Les règles du jeu

Le jeu de la vie est un automate cellulaire, imaginé par John ...

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Publisher Resources

ISBN: 9782212172010