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Essential Mobile Interaction Design: Perfecting Interface Design in Mobile Apps by Josh Weinhold, Cameron Banga

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Chapter 10. Gaining Valuable Feedback

Releasing an app is a public demonstration of all the design knowledge and ability you’ve gained and developed to date, but perform poorly and your low download count and negative app store reviews will be harsher than any grade you ever got in school. Thankfully, there’s a way to anticipate problems users will have upon release. This is a test you can prepare for—by finding willing volunteers to try out every part of your app again and again and again.

Showing Off Your Work

By now, you’re familiar with the process of iterating and improving upon your design work; but so far, you’ve primarily only dealt with the internal struggle of how to enhance a project and improve workflow. Eventually, if you want to ...

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