December 2015
Intermediate to advanced
152 pages
3h 16m
English
In this chapter, we will introduce and explore the theory and design concepts used while developing Jenkins plugins. We will cover the high-level concepts here with some generic examples as a preparation for the next two chapters where we will see how to implement these ideas for real.
In this chapter, we will take a look at the following design patterns:
Also, we will review several important design concepts:
There are thousands of plugins available for Jenkins, and they cover a vast range of tasks and provide a wealth of valuable resources for the community that uses and works with Jenkins. ...
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