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Foundation ActionScript 3.0 for Flash and Flex
book

Foundation ActionScript 3.0 for Flash and Flex

by Darren Richardson
August 2009
Beginner
608 pages
14h 14m
English
Apress
Content preview from Foundation ActionScript 3.0 for Flash and Flex

Chapter 2. ACTIONSCRIPT 3.0 FUNDAMENTALS

This chapter covers how to do the following:

  • Store information in your projects using variables

  • Choose the right data type for the information you need to store

  • Create constants to store information that never changes

  • Perform arithmetic and make decisions

  • Perform a set of actions repeatedly by using loops

  • Separate common parts of code into functions

  • Comment your code so that you and others know what it does

In this chapter, you will learn about the basic fundamental building blocks of the ActionScript 3.0 language.

I'll warn you in advance that this chapter is probably the most challenging chapter in the whole book for new programmers because there is a wealth of information covered, but it is also the single most ...

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Publisher Resources

ISBN: 9781430219187Purchase book