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Foundation ActionScript 3.0 for Flash and Flex
book

Foundation ActionScript 3.0 for Flash and Flex

by Darren Richardson
August 2009
Beginner
608 pages
14h 14m
English
Apress
Content preview from Foundation ActionScript 3.0 for Flash and Flex

Chapter 5. CREATING VECTOR GRAPHICS WITH THE DRAWING API

This chapter covers the following topics:

  • How to draw straight and curved lines programmatically

  • How to create solid and gradient-filled shapes

  • How to alter a stroke's graphic style, including drawing gradient strokes

  • How to combine the drawing API methods to create a complete graphic

  • How to move your graphic in a 3D space

ActionScript 3.0 includes a Graphics class that provides a drawing API, which you can use to create vector graphics through code. Each Sprite or Shape instance you create actually includes a Graphics instance that can be used to draw within its respective parent object. You'll learn how to use this drawing API in this chapter.

Why we need a drawing API

If you're from a design ...

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Publisher Resources

ISBN: 9781430219187Purchase book