Skip to Content
Game Design Deep Dive
book

Game Design Deep Dive

by Joshua Bycer
May 2024
Intermediate to advanced
174 pages
5h 18m
English
CRC Press

Overview

For this entry in the Game Design Deep Dive series, it’s a look at how the “soulslike” genre with its unique design became popular over the 2010’s and culminating with one of the bestselling games of 2022 with Elden Ring.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Basics of Game Design

Basics of Game Design

Michael Moore
Game Mechanics: Advanced Game Design

Game Mechanics: Advanced Game Design

Ernest Adams, Joris Dormans
100 Principles of Game Design

100 Principles of Game Design

Wendy Despain, Keyvan Acosta, Liz Canacari-Rose, Michael Deneen, Zach Hiwiller, Jeff Howard, Christina Kadinger, Chris Keeling, Casey Kuczik
Practical Game Design

Practical Game Design

Adam Kramarzewski, Ennio De Nucci

Publisher Resources

ISBN: 9781040020814