Preface
Godot is an open source game engine that enables developers to create interesting and unique projects, mainly video games. While Godot has a built-in scripting language called GDScript, C# has, over time, gained more support, especially in Godot 4.
Dedicated to Godot 4 and C#, this book guides you through creating a 3D project in Godot, using C# as the programming language from start to finish. In writing this book, I wanted to share my personal experience with Godot alongside my professional experience as a C# developer.
In this book, we will first discuss the relationship between the two and then spend time setting up our development environment. After that, we’ll look at how best to organize our project to keep the assets and scripts ...
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