BRIEF CONTENTS
Chapter 1: Scanning Memory Using Cheat Engine
Chapter 2: Debugging Games with OllyDbg
Chapter 3: Reconnaissance with Process Monitor and Process Explorer
Chapter 4: From Code to Memory: A General Primer
Chapter 5: Advanced Memory Forensics
Chapter 6: Reading from and Writing to Game Memory
Chapter 8: Manipulating Control Flow in a Game
Chapter 9: Using Extrasensory Perception to Ward Off Fog of War
Chapter 11: Putting It All Together: Writing Autonomous Bots
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