July 2016
Intermediate to advanced
304 pages
7h 56m
English

Game hacking is an ever-evolving practice, a game of cat and mouse between hackers and game developers where each party works to subvert the other. As long as people make bots, game companies will find ways to hinder bot advances and ban players who use bots. Rather than making their games inherently harder to hack, though, game companies focus on detection.
The largest game companies have very sophisticated detection suites called anti-cheat software. In the beginning of this chapter, I’ll discuss the capabilities of the most common anti-cheat suites. After revealing how these suites detect bots, I’ll teach you some powerful ...
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