July 2016
Intermediate to advanced
304 pages
7h 56m
English

The average gamer has a reaction time of 250 milliseconds, or a quarter of a second. Professional gamers average a fifth of a second, but some can react in a sixth of a second. These figures are based on online tests that measure players’ reaction times to singular, predictable events. In actual games, though, players must react to dozens of different events, like health loss, incoming skill shots, abilities coming off of cooldown, enemy attacks, and many others. Only very skilled gamers can maintain a fourth- or fifth-of-a-second reaction time in such dynamic environments; the only way to be faster is to be a computer.
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