Technical requirementsUnderstanding the foundations of game designIntroducing the game design documentWhy is documentation necessary for your game design?Understanding the guiding principles for the GDDThink visuallyKeep it brief and clearStay organizedLearn by exampleExploring the Game Design DocumentTitle: what will you call your game?Team: who will build or develop the game?Status: what is the status of the project?Statement of concept: what is your game about in one sentence?Expanded concept paragraph and USP: what makes your game unique, and how can you describe it in more detail?Genre: what type of game are you making?Audience: who is this game for?Experience: what should the player feel or experience while playing?Anchor points: what are the core ideas, inspirations, or reference points?Platform: which platforms will the game be released on?Review competition: what similar games exist, and how will yours stand out?Assets: what art, sound, and other resources will your game need?Monetization: how will the game generate revenue, if at all?Describing game elements of the GDD in detailPlayer progression and objectivesGame world and backgroundUser interfaceAudio and visual styleGame systems and featuresSoftware requirementsGame objectsDetailed asset listPrototypesPlaytestingArchiveCurrent concerns and considerationsImplementation detailsSummary