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Godot 4 for Beginners
book

Godot 4 for Beginners

by Robert Henning
August 2025
Beginner
360 pages
7h 57m
English
Packt Publishing
Content preview from Godot 4 for Beginners

Part 1

Learning How the Godot Engine Works

In this first part of the book, you’ll build a strong foundation in using the Godot game engine. We’ll begin by exploring Godot’s origins and what makes it a unique and powerful tool for game development. Then, you’ll get hands-on with the engine’s interface, learning how scenes, nodes, and the editor all work together. You’ll also take your first steps into 3D game development and dive into scripting with GDScript, Godot’s intuitive, Python-like language. By the end of this part, you’ll be ready to begin creating interactive games with confidence.

This part of the book includes the following chapters:

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Publisher Resources

ISBN: 9781836203094