August 2025
Intermediate to advanced
270 pages
6h 16m
English
Building fully native iOS and Android apps is a lot of work. They are expensive to build and even more expensive to maintain. Developers have to build every screen three times: once for the web, once for iOS, and once for Android. For small teams, this just isn’t viable.
Every new feature or bug fix release also requires a review by the app store teams. At best, this can delay a mission-critical bug fix for 24 hours. But it’s not unheard of for reviews to take up to a week or more.
There’s also the complexity of maintaining separate codebases. Fully native apps require all of your business logic to be built in Ruby, Swift, and Kotlin. Re-implementing the same thing three times almost guarantees inconsistencies.
Read now
Unlock full access