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HTML5 and JavaScript Projects
book

HTML5 and JavaScript Projects

by Jeanine Meyer
October 2011
Beginner to intermediate
448 pages
9h 25m
English
Apress
Content preview from HTML5 and JavaScript Projects

Introduction

The project for this chapter is a utility for manipulating objects on a canvas to produce a picture. I call it a utility because one person does the programming and gathers photographs and designs and then can offer the program to friends, family members, colleagues and others to produce the compositions / collages. The result can be anything from an abstract design to a collage of photographs. The objects in my example include two rectangles, an oval, a circle, a heart, and five family photographs. It is possible for you, or, perhaps, your end-user/customer/client/player, to make duplicate copies of any of the objects or to remove any of the objects. The end-user positions the object using drag and drop with the mouse. When the ...

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Publisher Resources

ISBN: 9781430240327Purchase book