
64
Human–ComPuter InteraCtIon
screen, special sensors, peripherals (microphone, camera,
RFID/credit-card reader, heavy-duty keyboard) (Figure4.6)
Suited for: Public users and installations, limited interaction,
short series of selection tasks, monitoring tasks
• Virtual reality (stationary): Large-surround and high-resolution
projection screen/head-mounted display/stereoscopic display,
3-D tracking sensors, 3-D sound system, haptic/tactile dis-
play, special sensors, peripherals (microphone, camera, depth
sensors, glove) (Figure4.7)
Suited for: Spatial training, tele-experience and tele-presence,
immersive entertainment
• Free form (stationary ...