6EFX

Melting Man, by Troy Gustafson.

LECTURE NOTES

In the previous chapter, we discussed 3D characters with 2D parts. One of the examples we talked about was goo on a three-headed hydra. For this chapter, let’s take a look at the art of special effects (EFX). It is a worthy topic that is more than often left out of animation discussions.

When training the different departments in feature animation studios, I found that the EFX team was composed of odd, quirky individuals, more so than the other departments. In a building of more than 150 artists, who are normally slightly odd and fun loving, these individuals looked at things completely differently ...

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