May 2012
Beginner
298 pages
7h 57m
English
We're now ready to create some graphics. We'll start with some basic shapes and then move on to freehand objects, using grids and guidelines to help to create better graphics better create graphics.
The following are the specifics about what we will learn:
Vector graphics are made up of what are called geometrical primitives such as points, lines, curves, and shapes. These primitives then have a start and end point, curves, angles, and points that are calculated with a mathematical equation. These paths are not limited to being straight—they can be of any shape, size, and even encompass ...
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