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Interaction Design, 5th Edition
book

Interaction Design, 5th Edition

by Helen Sharp, Jennifer Preece, Yvonne Rogers
May 2019
Intermediate to advanced content levelIntermediate to advanced
656 pages
23h 33m
English
Wiley
Content preview from Interaction Design, 5th Edition

Chapter 13INTERACTION DESIGN IN PRACTICE

  1. 13.1 Introduction
  2. 13.2 AgileUX
  3. 13.3 Design Patterns
  4. 13.4 Open Source Resources
  5. 13.5 Tools for Interaction Design

 

13.1 Introduction

As our interviewee at the end of Chapter 1, Harry Brignull, remarked, the field of interaction design changes rapidly. He says, “A good interaction designer has skills that work like expanding foam.” In other words, the practice of interaction design is quite messy, and keeping up with new techniques and developments is a constant goal. When placed within the wider world of commerce and business, interaction designers face a range of pressures, including restricted time and limited resources, and they need to work with people in a wide range of other roles, as well as stakeholders. In addition, the principles, techniques, and approaches introduced in other chapters of this book need to be translated into practice, that is, into real situations with sets of real users, and this creates its own pressures.

Many different names may be given to a practitioner conducting interaction ...

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Publisher Resources

ISBN: 9781119547259Purchase book