Contents
Turing’s Craft CodeLab Student Registration Instructions
Chapter 1 Introduction to Programming and the Java Language
1.1.4 Computer Networks and the Internet
1.2 Practice Activity: Displaying System Configuration
1.2.1 Displaying Windows Configuration Information
1.2.2 Displaying Mac OS Configuration Information
1.3.2 Using Hexadecimal Numbers to Represent Binary Numbers
1.3.3 Representing Characters with the Unicode Character Set
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