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Learning C# by Developing Games with Unity 2019 - Fourth Edition
book

Learning C# by Developing Games with Unity 2019 - Fourth Edition

by Harrison Ferrone
March 2019
Beginner content levelBeginner
342 pages
6h 31m
English
Packt Publishing

Overview

Dive into the exciting world of game development with "Learning C# by Developing Games with Unity 2019." This hands-on guide combines the fundamentals of programming with real-world game creation, making it perfect for beginners eager to learn C# while building engaging 3D games in Unity.

What this Book will help me do

  • Understand programming basics such as variables, methods, and classes.
  • Develop hands-on experience working with Unity's game development toolkit.
  • Create interactive game mechanics and animations using C# scripts.
  • Learn best practices for game programming and software architecture.
  • Build and polish your own playable 3D game project.

Author(s)

Harrison Ferrone is a technical educator and author with a passion for making programming accessible and enjoyable. With years of experience teaching C# and Unity, he brings a clear and engaging approach to coding education. His writing demystifies programming concepts and empowers readers to apply their skills in practical, creative ways.

Who is it for?

This book is tailored for beginners to programming who are interested in game development. It suits aspiring game developers, students, and hobbyists starting from scratch with C# and Unity. If you're curious about programming and want to create interactive games, this book is for you.

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Publisher Resources

ISBN: 9781789532050Supplemental Content