Skip to Content
Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL
book

Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL

by James L. Williams
September 2011
Beginner
256 pages
6h 1m
English
Addison-Wesley Professional
Content preview from Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL

3. Learning JavaScript

Although the title of the book explicitly calls out SVG, HTML5 Canvas, and WebGL, they wouldn’t be able to do much without the help of JavaScript. SVG, Canvas, and WebGL need JavaScript to drive the interactions between the user and the game. JavaScript also provides the basis for libraries and languages such as GWT and CoffeeScript, which are referenced later in the book. Node.js, also covered later in the book, uses JavaScript to run server-side code. In this chapter, we will cover the basics of JavaScript, along with some useful utilities and libraries that will aid in creating games, and use a JavaScript library to create your first game.

What Is JavaScript?

JavaScript is a loosely typed dynamic language that began ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Using SVG with CSS3 and HTML5

Using SVG with CSS3 and HTML5

Amelia Bellamy-Royds, Kurt Cagle, Dudley Storey
HTML5 Games Most Wanted: Build the Best HTML5 Games

HTML5 Games Most Wanted: Build the Best HTML5 Games

Seb Lee-Delisle, Gaëtan Renaudeau, Jonathan Bergknoff, Egor Kuryanovich, Mathias Paumgarten, Russell Goldenberg, David Strauß, Rob Hawkes, Brian Danchilla, Jonas Wagner, Shy Shalom

Publisher Resources

ISBN: 9780132685108Purchase book