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Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL
book

Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL

by James L. Williams
September 2011
Beginner
256 pages
6h 1m
English
Addison-Wesley Professional
Content preview from Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL

8. Creating Games Without JavaScript

HTML5 games without JavaScript, you say? Yes, I do. Well, sorta. JavaScript is considered by many as the lingua franca of the Internet. There isn’t much you can do without it or by using some non-JavaScript plugin technology. So although the phrase “without JavaScript” could also mean using a plugin such as Flash or Silverlight, in this case, it doesn’t. This chapter introduces several technologies that use an alternate language but output JavaScript code either at the compilation phase or at runtime. These technologies take advantage of the ubiquity of JavaScript to make it a sort of native code. It’s similar to how a Java or C# compiler takes the code we write and makes something much less human readable ...

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Publisher Resources

ISBN: 9780132685108Purchase book