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Lua Quick Start Guide
book

Lua Quick Start Guide

by Gabor Szauer
July 2018
Beginner
202 pages
5h 42m
English
Packt Publishing
Content preview from Lua Quick Start Guide

Learning Game AI Programming with Lua

Young, David. Learning Game AI Programming with Lua: Leverage the Power of Lua Programming to Create Game AI That Focuses on Motion, Animation, and Tactics. Packt Publishing, 2014.

ISBN 13: 9781783281336

This book focuses on learning to program game AI in a Lua sandbox environment. The sandbox is a great example of how to build a 3D game framework in C++ and embed Lua as a scripting language. By using Lua, this book avoids requiring low-level engine code and allows the reader to focus on AI.

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Publisher Resources

ISBN: 9781789343229Supplemental Content