July 2018
Beginner
202 pages
5h 42m
English
In Chapter 3, Tables and Objects, you learned how to use one of Lua's most powerful features: tables. This chapter will build on that knowledge by introducing the global table, some of Lua's built-in modules, and how to create custom modules. By the end of this chapter, you should be able to put classes into modules to make them as reusable as possible.
In this chapter, we will cover the following topics: