Skip to Content
Mastering Unreal® Technology: Advanced Level Design Concepts with Unreal® Engine 3, Volume II
book

Mastering Unreal® Technology: Advanced Level Design Concepts with Unreal® Engine 3, Volume II

by Jason Busby, Zak Parrish, Jeff Wilson
September 2009
Intermediate to advanced
1080 pages
28h 5m
English
Sams
Content preview from Mastering Unreal® Technology: Advanced Level Design Concepts with Unreal® Engine 3, Volume II

Trail Emitters

By adding a Trail TypeData module to an emitter, you change it into what is known as a trail emitter. A trail emitter does essentially what its name says: It leaves a trail. This is done by emitting a series of particles as the emitter moves. Between these particles, sprites are drawn and are connected end to end to form the trail. Projectiles and flying vehicles often use trail emitters to create the effect of flying at high speed through the air.

It should be noted that at the time of this writing, only one trail can be emitted from a trail emitter at a time (see FIGURE 5.120).

Figure 5.120 Trail emitters leave a streak of sprite particles behind them.

Trail TypeData Module

This is the module responsible for making a standard ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3

Jason Busby, Zak Parrish, Jeff Wilson
Sams Teach Yourself Unreal® Engine 4 Game Development in 24 Hours

Sams Teach Yourself Unreal® Engine 4 Game Development in 24 Hours

Aram Cookson, Ryan DowlingSoka, Clinton Crumpler

Publisher Resources

ISBN: 9780768689341Purchase book