December 2004
Intermediate to advanced
1008 pages
21h 40m
English
IN BRIEF
This chapter will explain and demonstrate the fundamentals of object-oriented programming. You'll learn the terminology used in object-oriented programming and how that terminology and information is applied to design in a class diagram. The chapter will then progress to a discussion of the fundamentals behind classes and objects, and how they relate to each other. Finally, you will take a look at advanced object-oriented programming by using inheritance and polymorphism.
WHAT YOU NEED
| RECOMMENDED SOFTWARE | .NET Framework
Visual Studio .NET C# .NET environment |
| RECOMMENDED HARDWARE | .NET-enabled desktop client |
| SKILLS REQUIRED | C# coding |
OBJECTS AND CLASSES AT A GLANCE
| Objects and Classes | 112 | |||
| Class Attributes | 113 ... | |||
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