December 2004
Intermediate to advanced
1008 pages
21h 40m
English
IN BRIEF
So far in the section of this book dealing with Windows Forms, you've seen a basic introduction to WinForms programming followed by an introduction to creating reusable controls and using attributes on those controls to make them easier to use.
This chapter will introduce some advanced user interface topics that you might not be familiar with. Continuing the discussion of reusable interface elements, this chapter will illustrate visual inheritance, a technology that allows one form to inherit the user interface of another.
That discussion is followed by an overview of creating dynamic context menus. After that is a discussion of creating custom-drawn elements, complete ...
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