using rfid/nfC for Pervasive serious gaMes 299
iPodTouchs were replaced by iPhones instantaneously. Nokias and
iPhone communicated directly with the uGASP server. e new solu-
tion worked immediately, and we based further experiments on it.
Related Work
Pac-LAN RFID/NFC [RAS06] is a passive RFID/NFC-based
game. It is inspired by the well-known PacMan arcade video game.
e tags represent resources of the game, mainly pills that are geo-
localized resources. Pac-LAN runs on Nokia mobile phones, the
ancestor of the 6131NFC we used in PLUG and is implemented in
JavaME also.
As far as we know, the only game that provides the same overall
features as PPOU is Momentum from the IPerG European project
[IPE08]. Momentum is “more”: longer ...