March 2020
Intermediate to advanced
366 pages
9h 8m
English
Chapter 1, Fun with Filters, explores a number of interesting image filters (such as a black-and-white pencil sketch, warming/cooling filters, and a cartoonizer effect), and we'll apply them to the video stream of a webcam in real time.
Chapter 2, Hand Gesture Recognition Using a Kinect Depth Sensor, helps you develop an app to detect and track simple hand gestures in real time using the output of a depth sensor, such as Microsoft Kinect 3D Sensor or Asus Xtion.
Chapter 3, Finding Objects via Feature Matching and Perspective Transforms, helps you develop an app to detect an arbitrary object of interest in the video stream of a webcam, even if the object is viewed from different angles or distances, or under partial occlusion. ...