April 2024
Beginner
656 pages
23h 19m
English
Part III focuses on the C++ standard library’s containers and algorithms framework (often referred to as the STL). It shows how containers (such as vector, list, and map) are implemented and used. In doing so, we introduce pointers, arrays, dynamic memory, exceptions, and templates. As part of that, we introduce the fundamental principles and techniques of generic programming. We also demonstrate the design and use of standard-library algorithms (such as sort, find, and inner_product).
Chapter 15: Vector and Free Store
Chapter 16: Arrays, Pointers, and References
Chapter 17: Essential Operations
Chapter 18: Templates and Exceptions