Skip to Content
Prototyping for Designers
book

Prototyping for Designers

by Kathryn McElroy
December 2016
Beginner
326 pages
7h 51m
English
O'Reilly Media, Inc.
Content preview from Prototyping for Designers

[ 5 ]

Prototyping for Digital Products

Software and app design are a huge opportunity area for directly impacting people. The internet and the active open source community has democratized software development. It’s easy to get started, and with merely a text editor, you can prototype interactive, engaging experiences. To take it one step further, a collaborative team can create useful products that can be scaled for mass use. By prototyping your digital product, you’ll learn how to improve your idea, and make it the next big hit, whether you’re at a startup or a well-established company.

The focus of this chapter is how to prototype for screen-based interactions and the larger experiences that include them. I won’t be covering how to code and implement designs, but I will give you actionable ways to prototype experiences and communicate design intentions to business stakeholders and developers.

Getting Started with Digital

The best way to get started in software design is to find a user need and to jump into solving it. The need can be something that seems silly, such as knowing exactly when it starts raining at your house, and building a smartphone app solution that notifies you if it detects rain outside. But by having an idea that solves a problem, you’ll have assumptions to test, and a good idea of where to start prototyping.

Scoping

A hard part about prototyping for digital products is preventing scope and feature creep of the product and the prototype. That means actively ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Prototyping and Modelmaking for Product Design

Prototyping and Modelmaking for Product Design

Bjarki Hallgrimsson
Design It!

Design It!

Michael Keeling

Publisher Resources

ISBN: 9781491954072Errata Page