Chapter 15. Creating Graphics for the Mr. Stick Man Game

It’s a good idea to develop a plan when creating a game (or any program). Your plan should include a description of what the game is about, as well as a description of the game’s major elements and characters. When it’s time to start programming, your description will help keep you focused on what you are trying to develop. Your game might not turn out exactly like the original description—and that’s okay as well.

In this chapter, we’ll begin developing a fun game called Mr. Stick Man Races for the Exit.

Mr. Stick Man Game Plan

  • Here’s the description of our new game:

  • Secret agent Mr. Stick Man is trapped in the lair of Dr. Innocuous, and you want to help him escape through the exit on the top ...

Get Python for Kids now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.