ChapterÂ 9.Â Case Study: Heroine Dusk
Up until this part of the book we have talked about porting HTML5 games over to Windows 8 in theory, so I thought I would show off how I took an open-source game called Heroine Dusk and got it running on Windows 8 in only a few minutes. Here is how I did it.
About the Game
FigureÂ 9-1.Â The Heroine Dusk start screen.
FigureÂ 9-2.Â Starting a new game in Heroine Dusk.
What makes this game a perfect candidate is that it offers up simple controls that work great with a mouse or on a touchscreen (FigureÂ 9-3).
FigureÂ 9-3.Â Combat is turn based.
Also, the game offers minimal animations but has a uniquely retro-graphic style that is easily identified by anyone who is a fan of this style of game (FigureÂ 9-4).
FigureÂ 9-4.Â When you pause the game you get a world map, stats, and can see your character.
While the core mechanics of the game are easy to pick up, the game offers a good amount ...