Preface
Designing, building and publishing games is not an easy task. One of the most challenging parts about publishing a game is how to distribute and monetize it. This is even more daunting when it comes to HTML5 games since cross browser compatibility and viable distribution channels are still maturing. Windows 8 offers an incredible opportunity for independent game developers looking to distribute and monetize their HTML5 based game. This book will cover everything you need to know about porting over your web based JavaScript game to Window 8, how to integrate support for WinJS (the JavaScript communication layer to the native OS), and how to publish and sell your game on the Windows 8 Store. This book is a must read for anyone looking to seriously develop HTML5 games!
Audience
While this book was designed for web and game developers who already have a HTML5 game ready to port over to Windows 8, I did my best to cover useful information for anyone simply interested in publishing an HTML5 game to the Window Store. While this book may not directly help you if this is your first time making an HTML5 it will give you a detailed overview of everything that goes into running HTML5 games on Windows 8.
Assumptions This Book Makes
This book assumes that you have a working knowledge of HTML, JavaScript and have made a HTML5 game before. I also assume you already have at least one game ready to port over. While there is a chapter that covers porting an existing open source HTML5 game over ...
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