Skip to Content
Releasing HTML5 Games for Windows 8
book

Releasing HTML5 Games for Windows 8

by Jesse Freeman
November 2013
Intermediate to advanced
160 pages
3h 22m
English
O'Reilly Media, Inc.
Content preview from Releasing HTML5 Games for Windows 8

Chapter 10. Windows 8 Resources

While I tried my best to cover the most critical techniques you will need to know in order to successfully port your HTML5 games over to Windows 8 there are still some additional resources you can use to continue on your journey to publishing HTML5 games to Windows 8. To help you out, I have created this resources section to help offer more detailed examples of code to help take advantage of on Windows 8. Feel free to go through the content and links provided here to further enhance your HTML5 game on Windows 8.

Port to Windows 8 Task List

By now you have seen all of the detailed information you will need to know when porting over you game. To help you keep track of everything, I have created this handy checklist you can walk through in order to help better prepare for the porting process.

Mandatory

  1. Run your game in IE10 first.

  2. Import code into the Visual Studio project.

  3. Connect up code in default.html.

  4. Test run to make sure the game works on Windows 8.

  5. Add logic to resize the game (support for full-screen, filled, and snap view).

  6. Create a basic Live Tile.

  7. Add a privacy policy.

  8. Test your game and optimize.

  9. Publish the game.

Optional steps:

  1. Create more engaging Live Tiles.

  2. Add support for roaming settings and game stats.

  3. Support for game controller

  4. Add instructions as a Settings charm.

WinJS App Lifecycle

We only touched the surface of the Windows 8 lifecycle for JavaScript apps. Outside of just tying into the onactivated() call, you may want to better integrate your ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Windows 8 and Windows Phone 8 Game Development

Windows 8 and Windows Phone 8 Game Development

Adam Dawes
HTML5 Game Development Insights

HTML5 Game Development Insights

Colt McAnlis, Petter Lubbers, Brandon Jones, Duncan Tebbs, Andrzej Manzur, Sean Bennett, Florian d'Erfurth, Bruno Garcia, Shun Lin, Ivan Popelyshev, Jason Gauci, Jon Howard, Ian Ballantyne, Jesse Freeman, Takuo Kihira, Tyler Smith, Don Olmstead, John McCutchan, Chad Austin, Andres Pagella
Using SVG with CSS3 and HTML5

Using SVG with CSS3 and HTML5

Amelia Bellamy-Royds, Kurt Cagle, Dudley Storey

Publisher Resources

ISBN: 9781449360498Errata Page