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Sams Teach Yourself Object Oriented Programming in 21 Days, Second Edition by Anthony Sintes

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Chapter . Week 3 At a Glance

In the first week, you learned the theory behind OOP. The second week gave you a process to follow while applying that theory. This week, you will put the lessons of the first two weeks together in a complete OOP project. This project will step you through all phases of development—from project inception to completion.

Your final project is the development of a Blackjack card game. Day 15, the first day this week, will step you through the first iteration of the game and add basic functionality from OOA through implementation and testing. In Days 16 and 17, you will add more functionality to the game through two more iterations. Day 18 shows you how to add a GUI to the system.

Day 19 provides an alternate way to implement ...

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