December 2023
Intermediate to advanced
846 pages
26h 46m
English
I have spent a great deal of time on electronic experiments, and rightly or wrongly I think I can provide some helpful advice on how to go about it. Some suggestions may appear obvious, some may appear trivial, but I think most people will learn something here.
Step 1: Stipulate. Decide what you want to design. I am aware this sounds crashingly obvious, but I have been involved in many projects where the requirements were ever-changing and generally founded on sand. This obviously is going to cause delay as you grope towards what is really wanted, and it is going to be expensive if you are using consultants. A less obvious danger is that if in ...
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