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The ActionScript 3.0 Quick Reference Guide
book

The ActionScript 3.0 Quick Reference Guide

by Jen deHaan, David Stiller, Darren Richardson, Rich Shupe
October 2008
Beginner to intermediate
491 pages
12h 20m
English
O'Reilly Media, Inc.
Content preview from The ActionScript 3.0 Quick Reference Guide

Chapter 1. Introducing ActionScript 3.0

If you chase perfection, you often catch excellence.

William Fowble

The term “perfect” is a powerful word. From a practical standpoint, it represents a state that arguably cannot be achieved. Hey, that’s a relief already! This book doesn’t expect the impossible. This isn’t the print version of an office know-it-all, itching for you to slip up. You won’t hear any anxious hand wringing in these pages over why you haven’t yet upgraded to, much less mastered, ActionScript 3.0. (Yes, even though it was available in Flash CS3 Professional.) Instead, the following chapters will take their cue from a sage observation by William Fowble: If you chase perfection, you often catch excellence. In other words, chin up! Aim for the best and enjoy the road trip. ActionScript 3.0—the current version of the programming language for the Adobe Flash Platform—is a language that indeed catches excellence. This book is designed to explain a bit about why that is. In so doing, our hope is to help you chase perfection by introducing you to the improved organization, syntax, and workflows of the new language. Catching excellence, for all of us, is a matter of practice, and comes with time.

This book is going to introduce you to new ways of thinking about the Flash Platform. ActionScript 3.0 requires these new ways because the language is actually structured around them. That’s a big part of why the new language improves on previous versions. Like its precursor, but to ...

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Publisher Resources

ISBN: 9780596155247Errata Page