Acknowledgments
I wish I could acknowledge everyone who ever taught me something about STEAM (science, technology, engineering, art, and mathematics) topics, but that would be almost every teacher, instructor, mentor, and co-worker I have ever had to this point in my life. I would like to start by thanking the Integration and Test and software development teams for the Wide Field Camera 3 instrument on the Hubble Space Telescope, the first place I worked where the rubber met the road between hardware and software. I would like to thank my mentors—specifically Larry Barrett and Curtis Fatig—with whom I worked on the James Webb Space Telescope project and other projects. From them I was always learning something about engineering, working in a ...
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