Foreword

By Keith Arem

For the past 15 years, I’ve had the privilege to be involved in one of the most fascinating and dynamic professions around. Composing, creating, and producing sound for video games is a challenging entertainment career—every bit as exciting as, if not more exciting than, working in the film or television industry. The games industry is a diverse and changing world, and this book can be your passport to a rewarding and fruitful profession.

The Industry Then

People often ask me how I got started in the games industry. Being a game composer, voice director or sound designer isn’t the most well-known profession—so how does someone actually get started? Well, the first rule of thumb is…you have to love games!

Defender, Tempest ...

Get The Complete Guide to Game Audio, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.