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The Complete Guide to Game Audio, 2nd Edition by Aaron Marks

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Postscript: Game Over? Not Hardly.

Audio for the video game industry is a continuous pursuit. For the composer, musician, and sound designer, it’s a quest to be heard, to create noteworthy compositions, to sell them, to make a living, and maybe to gain a little notoriety in the process. For the developer, it is the aspiration to take their game to the next level with the ideal audio enhancement, to create a truly entertaining experience, and entice consumers to spend money on their product. It’s by no means a simple proposition for anyone, but when it does work, it is a beautiful thing!

Getting into the game industry will be easy for some and very difficult for others, but whichever way it happens for you, don’t take it at face value. You need ...

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