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The Essential Guide to Game Audio by Scott R. Looney, Steve Horowitz

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Level 5Bleeps, Blops, Clicks, and Pops

Sound Design in Games

The History of Sound Design

Diegetic Sound

Non-Diegetic Sound

Sound Effects Layers

Formats for Sound Files

Birth of Sound Design in a Game

The Asset List

Where do Sounds Come From?

Editing Techniques

Creating Your Own Sounds

Meet the Team

Learning Outcomes:

Understand the workflow associated with sound design for games •

Learn the role of the sound designer in games •

Know the difference between interactive and adaptive audio •

The History of Sound Design

Throughout recorded history, sound has been used in order to express emotions, feelings and moods ...

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