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The Kerbal Player's Guide
book

The Kerbal Player's Guide

by Jon Manning, Tim Nugent, Paul Fenwick, Alasdair Allan, Paris Buttfield-Addison
November 2016
Intermediate to advanced
428 pages
10h 2m
English
O'Reilly Media, Inc.
Content preview from The Kerbal Player's Guide

Preface

Welcome to The Kerbal Player’s Guide! In your hands you have the most comprehensive guide to Kerbal Space Program (KSP) ever created. This book covers everything from getting to know the characters and planets, building rockets and planes, and understanding rocket science to modding and integrating hardware into the amazing game that is Kerbal Space Program.

KSP is one of the most detailed and realistic space program simulation games ever created. After buying and playing the game, you will find yourself responsible for managing little green astronauts, performing research, running missions—oh, and flying around space in rockets and planes that you designed and built yourself.

KSP creates a fantasy solar system remarkably like our own for you to explore: from colossal Jovians to tiny asteroids, you can find it all. The game takes a very realistic approach to running a space program, so don’t be too surprised if you learn some actual rocket science along the way as you play the game.

Audience

We wrote this book to be fun and useful for a wide range of readers. If you just want to learn how to play Kerbal Space Program, we’ve got you covered. If you want to try out some more advanced play, then you’re also set. If you want to get really advanced and learn the actual rocket science behind what you’re doing, how to use (and make) mods for the game, or even how to build hardware that interfaces with the game, you are sorted, my friend.

There’s really only one prerequisite ...

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Publisher Resources

ISBN: 9781491913475Errata Page