Unity Certified Programmer: Exam Guide will take a basic object-oriented programmer and introduce them to Unity through a creative project that stretches across the entire book, achieving essential exam core objectives that can be put toward Unity's own Official Programmer Exam.
This book will take you (the programmer) through discussing the exam itself, breaking down each of its objectives, and what is expected of you to achieve a pass. From there, everything we'll discuss relates to supporting you with potential questions from the exam. So, we'll start straight away and refer to an overview of common design patterns and even more common SOLID principles that all programs need to know. We will go through our game design brief and ...
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