March 2004
Intermediate to advanced
304 pages
6h 12m
English
We’ve looked at what stories are, how we can use them, and how we can estimate and plan using them. In Part III we start by turning our attention to how stories differ from other requirements approaches such as requirements specification documents, scenarios, and use cases. Next we look at the advantages user stories have over these other approaches.
As with any approach, however, things can sometimes go wrong and our attention turns next to a list of smells, or indicators that something may be amiss. User stories originated in, and are most closely associated with, Extreme Programming. In Part III we will see how user stories can be added to Scrum, another of the agile processes. Part III concludes with ...